Venere's Portraits, Faces and Mack-Style sprites of the Elf cover-set girl, Little Red Cap and a Valkyrie Sweetnessrain's Kaduki and additional portraits Scinaya's RTP Monster 6 edits, emo faces and many portraits, including orc, goblin, troll, mermaid, werewolf RPGMakerWeb Resource Staff Release list - New portraits every single month PVGames High Fantasy POrtraits and other resources Pentagonbuddy's facesets with People 1-4 emo faces with nice edit and People 3-3 Emo facesets plus more battlers and portraits Panda Maru's portrait of the blessed family and download link with additional RTP edits plus Santa, bride, sea monster. Linhtendo's portrait of a baby dragon and kissing portrait Jalen's RTP style faces, sprites and portraits*** Holder's Portraits with matching facesets If you're unsure how to add these pieces to the generator, click here for Lunara's awesome tutorial!Īndinator's faun/satyr portrait and mermaid portrait Sprite and face add-ons and fixes for the default generator in VX Ace. Weem's Junkyard - he's not Weem anymore, but Raith has some awesome goodies to share with you! Character Generator Parts for ACE Tpasmall's Editorium - battlers, faces, sprites and other edits by tpasmall! Strawberrycat24's Data Dump - faces, sprites, tiles, and other goodies by Strawberrycat24! Scinful Secrets - If Scinaya is wrong, I don't want to be right~ Check out her awesomesauce resources! Luchi's Resource Gallery - Battlers, sprites, portraits and battlebacks by Luchino-chan! Liberty's RTP Edits - tiles, sprites, icons and more, brought to you by Liberty! Make sure you don't have any events set to autorun if they don't have any event commands.Crusty Old Polygons - While it's a tad crusty and old, here's a cache of portraits and battlers from PentagonBuddy!ĭivision Heaven - Home to resources by Archeia and PentagonBuddy, as well as scripts by TDS!Įmmych's Radical Resources - A resource thread full of pixelly goodies by Emmych!Īdditional Generator Parts + Sprites - exactly what it says on the tin, folks! Nice work, Kazzador~ You don't need either autorun OR parallel process to animate either of these. If you have something like a flame that you want animated and the sprites are all in the same row, just check the Stop Animation box if the animation uses sprites in the same column, use a Custom Move Route under Autonomous Movement. Make sure you don't have any events set to autorun for the purpose of animating them. This could include autorun common events. If you use a different tile to erase on the top two layers, whatever their passability is set to is what will be used, even if there is no image on the tile.Ĭheck what events you have set to autorun, whose conditions are met. You should have one 'erase' tile only, and it should be set to O passability. Make sure you don't have any "blank" tiles that you've painted onto the second or third layer with an X for passability. Make sure the tiles you want to walk on ARE set to passable. If they won't, it's because there's an event set to autorun that isn't being turned off. If you use the arrow keys, will your character turn in different directions? If they will, the issue is your passability. Faerypixel25, please avoid double posting, as it is against the forum rules.
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